SpaceDwarves Wiki

Getting Started

New to SpaceDwarves? These pages cover the moment-to-moment gameplay loop, the in-game interface, and the vocabulary you’ll see across the rest of the wiki.

  • The Core Game Loop How SpaceDwarves simulates time — the fixed tick, offline catch-up with diminishing returns, and the mine→refine→build→research→expand cycle.
  • Your First Session What a brand-new overseer starts with, the earliest quests and unlock thresholds, and a recommended path through your first hours.
  • The Interface & Panels Every screen surface in SpaceDwarves — the HUD bar, navigation, maps, ticker, notifications, and all the management panels including Settings and Help.
  • Glossary An A–Z reference of the key terms, systems and jargon you'll meet across SpaceDwarves, each linked to its full page.
Documents SpaceDwarves v0.10.0 · Changelog